Latest Version v1.2.0
✅ Stable, Last Update was on May 22, 2024
- Regenerates players health while they are out of combat like in Call of Duty.
- Highly configurable: Set the delay before regeneration starts, how fast the player regenerates health, and the min and max amount of health to heal.
- Optional permission: Great for VIPs!
{
“Requires permission healthregen.use (true/false)”: false,
“Combat delay before regeneration starts (seconds)”: 10.0,
“Regeneration tick (seconds)”: 5.0,
“Min health to regenerate each tick”: 10,
“Max health to regenerate each tick”: 15,
“Food to lose each tick [0 to disable]”: 5.0,
“Water to lose each tick [0 to disable]”: 5.0
}
“Requires permission healthregen.use (true/false)”: false,
“Combat delay before regeneration starts (seconds)”: 10.0,
“Regeneration tick (seconds)”: 5.0,
“Min health to regenerate each tick”: 10,
“Max health to regenerate each tick”: 15,
“Food to lose each tick [0 to disable]”: 5.0,
“Water to lose each tick [0 to disable]”: 5.0
}
healthregen.use
– Players with this permission will regenerate health. (Optional)
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